![]() Si vous voulez proposer des amélioration,etc. WriteProcessMemory pHandle, Hex2Dec("B7CE50"), Hex2ASCII("FF FF FF"), Len(Hex2ASCII("FF FF FF")), 0& Hex2Dec = CCur(hi2 * LilShift + lo2) * BigShift + (hi1 * LilShift) + lo1 Private Function Hex2Dec(sText As String) As Long Hex2ASCII = Hex2ASCII & Chr$("&h" & sBuff(A)) Private Function Hex2ASCII(sText As String) As String Private Sub Form_QueryUnload(Cancel As Integer, UnloadMode As Integer) LblState.Caption = "State: Couldn't get a process handle." PHandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) LblState.Caption = "State: Jeu non Lancer." If (hwnd = 0) Then hwnd = FindWindow(vbNullString, "GTA: San Andreas") Hwnd = FindWindow(vbNullString, "GTA: San Andreas") Private Const PROCESS_ALL_ACCESS As Long = &H1F0FFF Private Declare Function Beep Lib "kernel32" ( _ Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer ![]() Private Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long Private Declare Function ReadProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByVal lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long ![]() Private Declare Function WriteProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByVal lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long Private Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long Private Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long) As Long Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal lpClassName As String, ByVal lpWindowName As String) As Long This is a type of trainer that hasnt been made before for 3D era games (at least not to my knowledge), very similar to a typical trainer for GTA IV, but with many more features, such as editing handling and weapons in real time, triggering gang wars, executing any opcodes you want, etc.
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